Godot 3.1 Released

Godot 3.1 Released

Godot 3.1 is out, improving usability and features

After a bit more than one year of work, the Godot developers and contributors are delighted to get their new release out the door, Godot 3.1! While this article focuses mostly on the new features of the engine, it’s worth mentioning that Godot’s documentation has seen a lot of work from dozens of contributors. Mariano Suligoy (MarianoGnu) wrote a whole new TileSet editor with many features familiar from other tileset creation software, and a much better support for the autotile feature added in 3.0.

Source: godotengine.org