RPCS3 PS3 Emulator – January 2019 Progress Report
This month saw significant improvements to the core components of RPCS3 such as the introduction of multithreaded cache compilation for the SPU LLVM recompiler, reimplementation of the graphics framebuffer management, overhaul of the audio backend and much more. While we’ve covered GT Fixes in last month’s report, this month we’ll be going over the FBO improvements which consisted of many improves, the primary two major components being the removal of unnecessary framebuffer attachment for attachments that are likely unused and the rewrite of memory inheritance transfers. Thanks to the continuous testing of almost every game and kd-11’s resilience to fix all the issues reported, FBO improvements became the most commented pull request in RPCS3’s history!
Source: rpcs3.net