24 Hours of Rust Game Development

24 Hours of Rust Game Development

I have to say at the point which I started this game I had written a few small programs in Rust, just enough to not feel like my hands were tied when I started writing the game. Every game object can be rendered and updated, something like this (if you’re rolling your eyes at this point, this was before I found out about ECS, so bear with me here). I now had a few game objects: people, courts and floors.

Source: iolivia.me