Fixing the Internet for Games
Network Next steers your game’s traffic across private networks that have already been built, so you don’t have to build your own private internet for your game. On the right is the % of players taking Network Next (getting improvement) to servers in that data center (green), and those not getting improvement and going direct over the public internet (blue). On the left is the distribution of cost unit improvements for players that are getting improvement on Network Next to servers in that data center.
Source: gafferongames.com