Fortnite’s success led to months of intense crunch at Epic Games

Fortnite’s success led to months of intense crunch at Epic Games

But the game’s explosive growth led to months of intense crunch for Epic employees and contractors, some of whom say they felt extreme pressure to work grueling hours to maintain Fortnite’s success and profitability, resulting in a toxic, stressful environment at the company. “Getting a weekend away from work is a major achievement”

Epic launched Fortnite Battle Royale in September 2017 as a free game, in which 100 players are dropped onto an island, fighting one another until only one remains. While Epic spent years developing Save the World, the game’s original incarnation, the company rushed Battle Royale to market in response to the success of PlayerUnknown’s Battlegrounds on Windows PC and its impending release on consoles.

Source: www.polygon.com