Show HN: E3Dos – A 3D engine I wrote when I was a teen
A 3D Engine I wrote as a kid in C++ with some inline assembly. E3Dos is a software rendering engine that I started programming in the beginning of 2004. Even though the engine has only about 11000 lines of code, I have written and rewritten (reorganized) each part of it at least twice.
Source: github.com